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Shinny Hockey Rules


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General behaviour while playing shinny

Item Description
warmup 1. Don't waste it: Use less than 10minutes of your ice time. Get a jump on the warmp by prestretching whatever body parts you can in dressing room. 2.Stretch upper body, all major joints and most importantly for 'old guys' is stretching your groin. 3.Start with easy shots on the goalie so he can feel the puck. 4. Increase the intensity of your shots to maximum power. 5.Practice some passing.
What to say after a game Maximum allowable after a win: "Great Game" or "Good Skate",  after a loss: "Good skate" or Nothing.
The Handshake Normally, teams don't line up for handshakes after a game of shinny hockey, unless the teams are permanently set  AND will not meet again for at least two weeks.  Shake with glove off, knuckle tap with glove on. Note that the 'glove on' handshake technique is a signal that you don't really want to be doing this...
Rink cleanup Help collect the pucks, get off quickly for Zamboni, gather all forgotten items found on benches.
Locker room cleanup. Throw out your used tape, and any other garbage you created in the locker room.
Pucks. 1.Anybody can bring pucks, but for some reason, organizers tend to be expected to have a bag full.  2. All players should help collect them after a game. 3.Leave spare pucks in the nets during a game  4.Expect the loss of 2-3 pucks per game.  BTW, expecting a goalie to bring pucks is like expecting a condemned man to bring bullets to his own firing squad execution...
Mismatched teams. 1.Don’t run up the score before making some kind of a change: a.Switch goalies midway, b.The strong team should initiate an offer to send a STRONG player to the weak team,  The weak team SHOULD NOT offer to swap one of their WEAK player to the strong team.  2.Don't say much if you are on either side (see Behaviour after goals)
Making teams 1.Typically let individuals decide on a jersey colour, making adjustments if needed as the game goes on.  2. If the players are well known to each other, you can try using man for man ability matching, but this is really hit and miss because a lot of game success depends on team dynamics.
Slap shots Use of slap shots needs to be agreed to before a game starts.  Many leagues don't allow them, but do allow 'snap shots', which , if perfected can be much more effective.  Situations where slapshots are appropriate include: 1. Zone clearing ('icing') shots, 2. A one on none breakaway between you and the goalie, 3.During warmup.   Even if allowed, don't do slap shots when:  1.Shooting from the point into a crowd,  2.One on one between you and an opposing defenseman.  3. Shooting on goal when you are in the slot. 4.Passing to a team mate!
Water bottles I can't stand people who don't bring their own water bottles, yet have no problem drinking from mine…
Spitting Statistics show that saliva concentrations at arenas is unusually high. Spitting (constantly) seems impossible to avoid or resist when playing hockey. In the big leagues, the time to spit seems to be when the TV camera is on you, but in shinny hockey, the lack of TV makes the situation more complex. Courtesy rules for spitting include:  1.Spit on the ice, not on the bench, unless you have the power to launch one cleanly over the boards.  2. Hockey is a fast game, so look before you spit so that nobody skates into an airborne lugie.  3.Washing your mouth from the water bottle then spitting it out is a useless exercise, and only makes the bench area more gross than it already is...
Missing games. Applies to everybody, but hurts mostly when goalies do it. It would be nice if everybody followed these rules:  1. Contact the planner ahead so he can call up spares.  2. Find your own replacement if needed.
Shower etiquette Shower rooms are typically too small, so the rules of thumb are: 1.Get out as fast as you can. 2.Don't shave in the shower. 3.Leave the water running unless you are the last one out.  4.Don't forget to bring your own shampoo and towel.
Locker room cleanup. 1. Throw out used sock/stick tape, empty containers (drinks, shampoo), 2.Collect all your stuff, 3.Last out collects forgotten sticks,waterbottles, jerseys and pucks.
After body contact Appology after body contact is apparently necessary when: 1.The other guy looks more hurt than you,  2.The other guy is on your team.  Applogy seems not necessary if a.both of you don't seem hurt,  b. are equally hurt,
After scoring DO :a. Point or nod to the guy who assisted, b. Tap gloves with line mates (outside their blue line or farther),  c.Return to center, wait for the rush.  DO NOT: a. raise your stick above your head like you are Paul Henderson scoring the 1972 summit series winning goal in Russia. b."ride the stick", the "sword in scabbard" thing with your stick, d.say anything  e.high five your team mates in the opponent's crease. .
What to say - After being scored on 1.If you are not the goalie, say a. Nothing, b. "Nice try",  c.Nothing.   2.If you ARE the goalie, the apparent protocol is to say "F#$%#$%!"  3.Start the rush from your zone.
Injury during play If you are injured, its not worth hiding it. You will get sympathy if you stay down, and play will stop. Typical protocol if a player goes down: 1. play stops while players mill around. 2.somebody asks if the guy is ok. 3.The guy says he is,but really isn't. 4.The guy goes back to the bench.   If a bad injury happens with less than five minutes of icetime left, the game tends to end right then and there.
The Zamboni Guy Most rinks have a clear policy that players must off the ice until the Zamboni leaves. This policy gets fuzzy for the period of time while the guy with the shovel  cleans up the snow dump left by the Zamboni near the gate.  Whether you should get on during this activity is really dependant on the mood or temper of the shovel guy. Some claim that its OK to get on the ice before the shoveler is done IF you do it without any pucks for safety purposes.  Safest bet is to stay off until the Zamboni gate is shut.
Rebounds In typical goal mouth scrambles, teams seem to allow a maximum is 2 pokes at the puck before the play is considered dead or the goalie gets pissed off. At that point, look indifferent and skate away.
Shifts: length, how , when The length of a shift on the ice is dependant on the number of spares.  The fewer the spares, the shorter your time on the bench. See sections on lineups.
Keeping score Keeping score is unapplicable in shinny hockey because its not about winning or losing.  The decision about who won should be a subjective opinon only, perhaps for use in determining bragging rights, or who buys the beers.  If somebody does insist on knowing the score, they may be the "doesn't get it" type, and you should answer something unspecific like  "6 to 8".
Player's bench gates During play, always keep the gates closed to avoid injury.  Close it yourself if you have time leaving the bench, otherwise, players on the bench should close it after you.   These gates can stay open during warmup, but must be closed before the game starts.  Once play starts, the team should be consistent about whether the guy getting off closes the gate, or the next guy on the bench does it
Arena gate This gate can stay open for the duration of the warmup, but must be closed before the game starts..

--- Isn't writing the unwriten rules of shinny hockey against the rules??? ---